Simon and Kim teach you their unique approach to the craft of sculpting and drawing respectively in over 4+ hours of lessons.
Learn directly from Simon and Kim in these exclusive and first ever back-to-back lectures/performances.
Duration: 2h 14m | Video: AVC (.flv) 1280x720 15fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Language: English
Pascal Campion is a fine art artist who is working freelance for most of the major animation studios, producing illustration used in the visual development of movies. To list only a few of his clients, he worked for Dreamworks Animation, Disney Feature, Cartoon Network.
Genre: eLearning | Language: English
Includes 8 hours of videos, my demo sketches(Photoshop files) and reference material for each course. ALL FOR ONLY $42! (why $42? As I promised, if you buy just one for the regular price of $7, you can get all the rest for only $5 each!)
Duration: 3 Hours | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 597 MB
Genre: eLearning | Language: English
Sketching is one of the key tools concept artists utilize to visually create, communicate, and express their creative ideas (both dynamically, and via stories and experiences). As such, concept design sketches should feel quick, accurate and very dynamic.
Genre: eLearning | Language: English
KeKai Kotaki is a renowned illustrator and lead concept artist at Arenanet, working on Guild Wars 2. In this workshop KeKai will demonstrate his process for creating beautiful digital fantasy art using various techniques. This will consist of everything from gesture, composition, and mood, to lighting, shading, and character design. KeKai will also talk about his experience as an illustrator and concept artist.
This workshop will focus on Sci-Fi environments for games. Darren will teach the fundamentals required to create world class environments, and answer questions such as: What individual components are required to stage a successful environment design? Or what architectural ideas and concepts should be used to create compelling structures? Layout, perspective, and composition; lighting, and color theory; and various other tips, tricks, and techniques to finalize your piece will be featured.
This workshop will focus on the creation of production illustrations used for pitches and visual development in the film industry. The process involves designing and illustrating environments, principles of dramatic lighting, composition, atmospheric perspective and applying textures.